HUD Configuration

Item Glow is built on Cloth Config, offering an extensive set of options to tailor the HUD to your exact preferences.

Configuration Methods

I provide two ways to modify your settings. The recommended method is using the in-game GUI, but you can also edit the raw configuration file directly.

In-Game Menu

Requires Mod Menu. Simply click "Configure" on Item Glow in the mod list to open the visual editor.

Manual Edit

Edit the config/itemglow.json file in your Minecraft instance folder while the game is closed.

Parameter Reference

Here is a detailed breakdown of the primary configuration categories and their technical effects.

1. Visual Style

Option Default Description
accentColor #F59E0B The color of the thin vertical accent bar on the left side of the HUD.
bgOpacity 0.5 Transparency of the main HUD background (0.0 to 1.0).
scale 1.0 Global scale of the HUD. This uses matrix scaling (DPI-aware).

2. Behavior & Animations

Option Default Description
constantVisibility false If true, bypasses the fade-out logic and stays visible permanently.
fadeDelaySeconds 2.0 How long the HUD stays visible after a trigger before fading.
enableSlideIn true Enables the cubic vertical entrance animation on item swap.

Anchor Positioning

I've implemented a robust anchor system that ensures the HUD stays relative to screen edges regardless of your window size.

Anchor Logic
public enum Anchor {
    ABOVE_HOTBAR,
    TOP_LEFT,
    TOP_RIGHT,
    BOTTOM_LEFT,
    BOTTOM_RIGHT
}

Above Hotbar Offset

When set to ABOVE_HOTBAR, the HUD automatically detects if you have the XP bar or Mount Health bar visible and adjusts its Y-offset to avoid overlap.